Update 1.2!
INTERCEPT » Devlog
Update 1.2 for INTERCEPT is complete! and with it comes a whole host of graphical changes, balancing, and fixing of major bugs! hopefully these new additions should make it easier for new players to get straight into the game, without the need for reading the controls.
Additions
- TOTAL overhall of room design, adding new props, hiding places, and tweaking some layouts
- TOTAL conversion of pre-game lobby, now with items to use and simple tutorial
- Reactor room that can replace the security hub
- Lounge room that occasionally appears
- Player Alien now hears noises in the approximate location of nearby crewmates
- Sprint prompt on first alien encounter
- Night vision now shows in inventory, also shows what key toggles it
Improvements
- Start button has upgraded tooltip text, saying when the lobby is starting or generating
- More ceiling lights, should make outages more prominent
- Weapon balance, longer delay between shots, more damage
Fixes
- Alien AI now properly chases players, was a bug that prevented alien from tracking last seen player positions
- Tweaked generator code, should regenerate faster
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INTERCEPT
Escape from procedural ships with or against friends
Status | Released |
Author | HouckDev |
Tags | 7dfps, Co-op, Exploration, Horror, Multiplayer, Procedural Generation, PROCJAM, Singleplayer, Space, Survival Horror |
Accessibility | Color-blind friendly |
More posts
- INTERCEPT II Teaser TrailerJun 29, 2023
- INTERCEPT 2 - Steam Page ReleaseAug 22, 2022
- INTERCEPT 2 Beta Arrives NOWJul 11, 2021
- INTERCEPT 2 - Videos and Screenshots UpdatedMay 29, 2021
- INTERCEPT 2 Announcment!May 01, 2021
- Update 2.0 - Major TransmissionApr 12, 2021
- Update 1.4Apr 07, 2021
- Discord Server Launch!Apr 02, 2021
- Connect By IP! - Update 1.3Jan 22, 2021
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