THNH Post-Jam Update 1


Small post-jam update adding many suggestions and improvements, notably more story, more concise wording, and some new content

Changes:

  • Added a cross item
  • Doors now get pushed away from nearby characters (instead of relying on physics)
  • Lights break faster throughout the night
  • Lights make sound when broken
  • Moved the flashlight
  • Removed highly aggressive reality bending lamp (would sometimes be rude and be a minor inconvenience to new players)
  • Blobs move faster, still moves at the same speed when in light
  • The stranger is slowed by light now
  • All invaders should no longer get stuck on doors
  • Added more lore notes
  • Added more notes to the tutorial to make things clearer
  • Changed the wording on various notes
  • Notes can be picked up by clicking now
  • Changed the locked door popup to say lock instead of door
  • Added a shed out back
  • Tore off the plaster over that door
  • Added more windows
  • [REDACTED]

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